2
Splines
SPLINE CURVES, or just “splines” (or even just “curves”), are the lifeblood of computer animation. They’re a surprisingly efficient and comprehensive method of representing motion. Much of your time animating will be spent perusing these little red, blue, and green intertwined curves, so it makes sense to get comfortable with them. This chapter is all about facilitating your comfort.
Opening the Graph editor to what looks like a spaghetti dinner gone bad can be intimidating, but we’ll ...
Get How to Cheat in Maya 2012 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.