7

Cameras & Layout

A brilliant animation doesn’t look like one if it’s not filmed effectively. This chapter contains everything from animating cameras to composition to the new camera tools in Maya 2012.

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AT ITS HEART, animation is about storytelling. And not too long after the camera was invented did master storytellers start using them to craft films. As animators, our primary job is to create performances within a scene. However, as the craft becomes more widespread and animators need to be more well-rounded, knowing how to manipulate cameras in Maya will become required for the job. Animators wishing to create short films or test animations ...

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