Book description
Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done quickly and efficiently.
Michael McCarthy offers a goldmine of artistic inspiration, timesaving tips & tricks, and step-by-step walkthroughs—you’ll wonder how you every got by without it! This new edition has been completely revamped for 3ds Max 2015. Start animating today with detailed tutorials, source files, bitmaps, and video demonstrations—all featured on the companion website.
Table of contents
- Cover
- Half Title
- Title Page
- Copyright Page
- Table of Contents
- 1 Customization and UI
- 2 Basics
- 3 Modeling
- 4 Character Modeling
- 5 Materials
- 6 Lighting & Shadows
- 7 Reflections
- 8 Glass
- 9 Animation
- 10 Character Animation
- 11 MAXScript
- 12 Rendering
- 13 Plugins
- 14 Parameter Wiring
- 15 Special Effects
- Appendix
- Index
Product information
- Title: How to Cheat in 3ds Max 2015
- Author(s):
- Release date: September 2014
- Publisher(s): Routledge
- ISBN: 9781317692492
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