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How to Cheat in Unity 5 by Alan Thorn

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Contents

Introduction

1

Editor Cheats

1.1

Working with Components

1.2

Working with the Object Inspector

1.3

Working with Viewports

1.4

Customizing the Editor

1.5

Editor Logging

1.6

Networking Issues

1.7

External Image Editor

2

Asset and Importing Cheats

2.1

Native versus Exported Mesh Formats

2.2

FBX Scale Fix

2.3

Mesh, Materials, and Importing

2.4

Texture Sizes and Cross-Platform Design

2.5

Assets and Run-Time Loading

2.6

Organizing and Searching Assets

2.7

Level of Detail (LOD)

2.8

Alpha Textures

2.9

Assets and Dependencies

2.10

Formats, Sizes, and Compression

3

Scene, Component, and GameObject Cheats

3.1

The Power of Empties

3.2

SendMessage and BroadcastMessage

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