The Canvas Pixel Manipulation API
The Canvas Pixel Manipulation API gives us the ability to “get,” “put,” and “change” individual pixels,
utilizing what is known as the CanvasPixelArray
interface. ImageData
is the base object type for this
manipulation, and an instance of this object is created with the createImageData()
function call. Let’s start
there.
The createImageData()
function
sets aside a portion of memory to store an individual pixel’s worth of
data based on the following three constructors:
imagedata = context.
createImageData
(sw, sh)
The
sw
andsh
parameters represent thewidth
andheight
values for theImageData
object. For example,imagedata=createImageData(100,100)
would create a 100×100 area of memory in which to store pixel data.imagedata = context.
createImageData
(imagedata)
The
imagedata
parameter represents a separate instance ofImageData
. This constructor creates a newImageData
object with the same width and height as the parameterImageData
.imagedata = context.
createImageData
()
This constructor returns a blank
ImageData
instance.
ImageData attributes
An ImageData
object
contains three attributes:
ImageData.height
This returns the height in pixels of the
ImageData
instance.ImageData.width
This returns the width in pixels of the
ImageData
instance.ImageData.data
This returns a single-dimensional array of pixels representing the image data. Image data is stored with 32-bit color information for each pixel, meaning that every fourth number in this data array starts a new ...
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