Important Audio Properties

There are many properties defined for the audio element in HTML5. We are going to focus on the following because they are the most useful for the applications we will build:

duration

The total length, in seconds, of the sound represented by the audio object.

currentTime

The current playing position, in seconds, of the playing audio file.

loop

true or false: whether the audio clip should start playing at the beginning when currentTime reaches the duration.

autoplay

true or false: whether the audio should start playing automatically when it has loaded.

muted

true or false: Setting this to true silences the audio object regardless of volume settings.

controls

true or false: Displays controls for an audio object in an HTML page. Controls will not display on the canvas unless they are created in HTML (for example, with a <div> overlay).

volume

The volume level of the audio object; the value must be between 0 and 1.

paused

true or false: whether the audio object is paused. Set with a call to the pause() function.

ended

true or false. Set when an audio object has played through its entire duration.

currentSrc

URL to the source file for the audio object.

preload

Specifies whether the media file should be loaded before the page is displayed. At the time of this writing, this property has not been implemented across all browsers.

Note

To see which properties and events of the HTMLMediaObject are supported in which browsers, visit this site.

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