CHAPTER 15

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Developing Better Than Native Games

Florian d’Erfurth, Freelance Game Developer

Back in Chapter 3, we covered the common pitfalls that cause a game to perform poorly, as well as the techniques to address them. Now we will tackle techniques to make your game look and feel just like a native one on mobile.

By applying the techniques learned from high performance JavaScript with the ones that we are about to cover, your game will both perform and look like its native counterparts while being cross-platform. It will be better than native.

Note that you will be able to see all the techniques in action in the demo available in the download ...

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