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HTML5 Game Development HOTSHOT by Makzan

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Chapter 5. Building an Isometric City Game

We created a canvas-based game in the last project. We will continue working on canvas and CreateJS library in this project. We are going to create a game where players build their own city. We give the city depth by using an isometric projection, the so-called 2.5D world. We also will learn more essential CreateJS techniques that help us build canvas-based games.

Mission briefing

At the beginning of the game, we will show the player a new city. The player will act as its mayor, create buildings in his/her way, and earn coins.

We'll build a tiny economy system, which is made up of coins, diamonds, a power supply, and populations. Coins are the major currency, diamonds are the luxury resource, each building ...

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