Chapter 7. Essential Mathematics and the Geometry of 2-Space and 3-Space

7.1. Introduction

Unlike other chapters in this book, this one covers a great deal of material with which you may already be familiar in some form. The goals of this organization of the material are

• To have it all in one place, where you can easily refer to it

• To present it in a way that has a somewhat different approach from what you may have seen in the past, one that’s particularly useful for graphics

Much of the chapter will be easy reading; the material will look familiar. To be sure it really is familiar, we include a number of exercises in the chapter itself; you should work through these exercises to be certain you really are understanding what you’re reading. ...

Get Hughes/Computer Graphics, 3/E now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.