12.6. Working with characters

Typically, it will not be the developer’s responsibility to provide the translations necessary to provide NLS enablement. Once your base resource bundles and/or static files have been created, the translation process should be completed by a language expert. However, during development, if you need to enter characters that cannot generate with your keyboard, such as Japanese characters, written accents, etc., you will need to discover the unicode values and enter them using entity references as illustrated in Figure 12-17 on page 391. The four character unicode values can be found at http://www.unicode.org/charts. The entity reference syntax is � where 0000 represents the unicode character you want to display. ...

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