Apple, 205
disruptive innovation by, 18–19, 72, 247
incremental innovation by, 20, 22
targeted innovation by, 25
Arch Deluxe, 23
ARPC (average revenue per customer), 82, 83
Assumptions, killing, 125–129, 141–142
Availability, importance of, 152
Big Bang Cycle of IT, 161–163
Bird Diaper, 27
Brand loyalty, 264
convenience and, 265–266
Business invention, 12–13
Business life cycles
analyzing, 187–188
external, 70
importance of, 70
interaction among, 98–100
internal, 69
Business plan, 244
Buying preferences, 74
Cellular telephone market
smartphones in, 34
Coca-Cola, 230
destructive invention by, 23
Commoditization of product, 71, 77–78
figurative, 143, 170–171, 184, 197–198
and innovation life cycle, 106–108,
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