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Inside LightWave 3D v10 by Dan Ablan

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Chapter 4. Lighting

Working in 3D animation requires you to wear many hats. You’re a draftsman, a 3D modeler, a producer, a painter, and even a gaffer—the person on a film set who takes care of the lighting. As a 3D animator, unless you’re working in a big animation studio, you do your own lighting. And like many, you might consider lighting to be one of the less important aspects of your 3D animations, or simply an area that’s outside your comfort zone. But lighting is crucial to your success as an animator, and fortunately it’s not that hard to set up once you learn a few basic rules.

Lighting can be used for so much more than simply brightening a scene. Lighting can completely change the look of a shot. It can convey a mood, a feeling, or ...

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