Chapter 4. Lighting
Light is everything. That’s what they say, right? A picture is worth a thousand words? Ever heard that one? Well, no matter what the adage, working in 3D animation requires you to wear many hats. You’re a draftsman, a 3D modeler, a producer, a painter, and even a gaffer. A gaffer is the person on a film set who takes care of the lighting. As a 3D animator, unless you’re working in a big animation studio, you do your own lighting. And like many, you might consider lighting to be one of the less important aspects of your 3D animations, or perhaps it is an area you are just not comfortable working in. Lighting, which is crucial to your success as an animator, is not that hard to set up once you learn a few basic rules.
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