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Instant HTML5 2D Platformer by Aidan Temple

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Chapter 1. Instant HTML5 2D Platformer

Welcome to Instant HTML5 2D Platformer. The purpose of this book is to outline the necessary steps taken in order to produce a 2D HTML5 Platformer, which is playable through a user's browser on their mobile or tablet device. In order to undertake the tasks within this book you must have a basic understanding of HTML and JavaScript as these will be the primary markup and programming languages used throughout the book.

Setting up your HTML5 canvas (Should know)

This recipe will show you how to first of all set up your own HTML5 canvas. With the canvas set up, we can then move on to look at some of the basic elements the canvas has to offer and how we would go about implementing them. For this task we will be ...

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