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Introducing Maya® 2011 by Dariush Derakhshani

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Creating Areas of Detail on a Poly Mesh

As you saw with the hand, it became necessary to add more faces to parts of the surface to create various details. The hand takes on better form when you devote time to detailing it. We began the hand shown in Figure 4-29 using the previous steps, but we detailed it by creating faces using the tools discussed in this section, moving vertices, and adding fingernails. The most intricate of objects begin from the simplest models. You merely need time and effort to create them. Don’t expect to be able to model intricately right from the start unless you already have modeling experience from another package. Recognizing how to detail models takes a good amount of time and experience; start with simple objects, ...

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