Shader Types

Open the Hypershade by choosing Window ⇒ Rendering Editors ⇒ Hypershade. In the left column of the Hypershade window, you’ll see a listing of Maya shading nodes (Figure 7-1). The first section displays surface nodes, a.k.a. material nodes or shader types. Of these shader types, five are common to other animation packages as well. You’ll use two of these later in this chapter.

Figure 7-1: The Maya shading nodes

f0701.tif

To understand a bit more about shaders, consider what makes objects appear as they do in the real world. The short answer is light. The way light bounces off an object defines how you see that object. The surface of the object ...

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