Book description
Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results.
- Understand ZBrush's unique sculpting and painting technology
- Take a tour of ZBrush 4's innovative interface and powerful toolkit
- Work with digital clay and effectively use the full array of sculpting brushes
- Master ZSpheres for armature and ZSketching for creating meshes
- Explore exciting new tools for creating hard surface objects
- Learn how to set lighting, create materials, and render in ZBrush
- Create animated turntables within ZBrush to show off your work
Note: Supplementary materials are not included as part of eBook file.
Table of contents
- Cover
- Title Page
- Credits
- Copyright
- Publisher's Note
- Dedication
- Acknowledgments
- About the Author
- Foreword
- Introduction
- Chapter 1: Digital Art Basics
- Chapter 2: Facing the ZBrush Interface
- Chapter 3: Basic Digital Sculpting
- Chapter 4: SubTools, ZSpheres, and ZSketching
- Chapter 5: ShadowBox and Clip Brushes
- Chapter 6: Remesh and Projection
- Chapter 7: Advanced Brush Techniques
- Chapter 8: Polypainting and SpotLight
- Chapter 9: Rendering, Lighting, and Materials
- Chapter 10: Morph Targets, Layers, and the ZBrush Timeline
- Bonus Content 1
- Bonus Content 2
- Appendix
- Index
- Color Gallery
- End-User License Agreement
Product information
- Title: Introducing ZBrush® 4
- Author(s):
- Release date: March 2011
- Publisher(s): Sybex
- ISBN: 9781118065518
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