Chapter 9
Paper Prototyping
In this chapter, you learn about paper prototyping, one of the best tools available to game designers seeking to rapidly test and iterate on game ideas. Although simple to implement, paper prototypes can teach you a tremendous amount about various aspects of your game, even if that game will eventually be digital.
By the end of the chapter, you will know the best practices for implementing paper prototypes and understand the parts of a digital game that can best be understood and tested through paper, as well as the aspects of digital games for which paper prototypes are poorly suited.
The Benefits of Paper Prototyping
Although digital technologies have enabled a whole new world of possibilities for game development, ...
Get Introduction to Game Design, Prototyping, and Development now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.