Chapter 14

The Agile Mentality

In this chapter, you learn how to think about projects as an agile prototyper and how to weigh your options when beginning to tackle a project. The chapter introduces you to the Agile development mindset and Scrum methodology. It also extensively covers burndown charts, which I recommend using on all your game projects.

After this chapter, you’ll have a better understanding of how to approach game projects, how to break them down into sprints that you can tackle in a specific amount of time, and how to prioritize tasks within those sprints. All of this will help you stay on target to complete your games.

The Manifesto for Agile Software Development

For many years, a large number of software titles—including games—tended ...

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