Chapter 35

Dungeon Delver – Part 1

The Dungeon Delver game that you create in these two chapters is a clone of the original The Legend of Zelda game for the Nintendo Entertainment System. In my classes, I have found that recreating old games can really help designers to learn them, and The Legend of Zelda has always been one of the best games to clone in this way.

This is the last prototype of the book and therefore the most complex. However, this prototype also uses stronger component-based design than many of the others, so individual scripts are going to be shorter. When you’re done with this chapter, you’ll have a nice skeleton for an action-adventure game that you can expand yourself.

What You Will Learn

This chapter covers several new ...

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