In this chapter, we have learned that animation is a powerful way to add life to your game. It helps to engage the player, as smooth and nice-looking animations are always an eye candy. Learn to appreciate your animations and players will enjoy your games. We have also learned about animations; how to create them, and how to run and cancel them. We also found out what texture atlases are and how they increase performance and save memory. We also learned how to colorize sprites, how to perform parallax scrolling, and how to add depth to our game.
In the next chapter, we will learn about particle effects, and how to create and use them to add more eye candy to your game.