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iOS 7 Game Development by Dmitry Volevodz

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Chapter 5. Particle Effects

In this chapter, we will be discussing particle effects. These are the effects that are created by utilizing particles, which are very small graphical entities. They are not sprites and are rendered very efficiently, and you can have thousands of particles on screen without any slowdown.

Particle effects are used for various effects that could be hard to implement otherwise.

This is why particle effects are often used to add polish and engagement to your game. There are different kinds of effects that can be implemented by particle effects, such as fire, explosions, rain, smoke, snow, fireworks, stars, and so on.

A particle is just a small sprite that appears on the screen for a very short amount of time and disappears. ...

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