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iOS Game Development By Example by Samanyu Chopra

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Chapter 9. Performance Enhancement and Extras

In the previous chapter, we discussed about adding multiple levels in our game; adding multiple levels in a game is a normal functionality in most games. We also added the functionality to show the current level of the game by using a level label. Apart from this, we added a pause button and the button to access the node menu scene from the main menu.

This chapter is one of the most essential chapters in this book; here we are going to discuss about performance enhancement tips and tricks. Apart from this, we are going to add some really important features in our game. These features are:

  • The scoring system
  • The sound
  • The running animation of the player

Sound is an essential part of a game; it greatly enhances ...

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