Part 1. Getting started
Before I cover the iOS apps created in each chapter, there’s some groundwork to lay. Apple manages the AppStore and app development quite closely. I believe this is for the protection of Apple, the developers, and the users. However, there’s a good bit of work and learning that needs to be done to get things rolling. Early in chapter 1, you’ll get to develop your first Hello World app, but I’ll also cover some of the core areas and concepts of iOS development. Chapter 2 will cover more about the development environment, including Xcode for editing the code and user interface, and other concepts and tools.