Delegation is an object-oriented approach to callbacks. A callback is a function that is supplied in advance of an event and is called every time the event occurs. Some objects need to make a callback for more than one event. For instance, the text field wants to “callback” when the user enters text as well as when the user presses the Return key.
However, there is no built-in way for two (or more) callback functions to coordinate and share information. This is the problem addressed by delegation – you supply a single delegate to receive all of the event-related callbacks for a particular object. This delegate object can then store, manipulate, act on, and relay the information from the callbacks as it sees fit.
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