Chapter 5. Buttons & Labels with Multiple Graphics

In this chapter, we'll tackle our fifth program together, and it's time to quicken the pace a bit. As in Chapter 4, you'll be able to simply view the screen shots and implement the code if you remember most of the details—steps that have been described repeatedly in the previous examples. There will be fewer figures pertaining to each step, yet more procedures; we will be using the short bursts of information introduced in Chapter 4.

Also, as in Chapter 4, once you have completed the program, we will do a code review in the "Digging the Code" section. Initially, we will cover some of the same aspects and concepts we discussed in this section in Chapter 4, and then we will zoom in on some of the ...

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