Chapter 4
Buttons & Labels with Multiple Graphics
In this chapter, we'll tackle our fourth program together, and it's time to quicken the pace a bit. As in Chapter 3, you'll be able to simply view the screen shots and implement the code if you remember most of the details—steps that have been described repeatedly in the previous examples. You'll get fewer figures pertaining to each step, yet more procedures; we will be using the short bursts of information introduced in Chapter 3.
In addition, as in Chapter 3, once you have completed the program, we will do a code review in the “Digging the Code” section. Initially, we will cover some of the same aspects and concepts we discussed in that section in Chapter 3, and then we will zoom in on some ...
Get iPhone and iPad Apps for Absolute Beginners, iOS5 Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.