Making Everything Easier!
With iPhone? Application Development for Dummies, Second Edition, you'll learn to:
Design small- or large-scale iPhone applications for profit or fun
Create new iPhone apps using Xcode?
Get your applications into the App Store
Work with frameworks
Got a good idea? Turn it into an app, have some fun, and pick up some cash!
Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!
Mobile is different learn what makes a great app for mobile devices and how an iPhone app is structured
What you need download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer
The nitty-gritty get the hang of frameworks and iPhone architecture
Get busy with apps discover how to make Xcode work for you to support app development
Off to the store get valuable advice on getting your apps into the App Store
Want to go further? explore what goes into industrial-strength apps
Open the book and find:
What it takes to become a registered Apple developer
How to debug your app
What's new in iPhone 3.1 and Xcode 3.2
What goes into a good interface for a small device
How applications work in the iPhone environment
Why you must think like a user
What the App Store expects of you
What makes a great iPhone app
Visit the companion Web site at
www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.