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Java 6 Illuminated: An Active Learning Approach, 2nd Edition
book

Java 6 Illuminated: An Active Learning Approach, 2nd Edition

by Julie Anderson, Herve J. Franceschi
February 2008
Intermediate to advanced
1288 pages
39h 39m
English
Jones & Bartlett Learning
Content preview from Java 6 Illuminated: An Active Learning Approach, 2nd Edition
10.10 Exercises,Problems,and Projects 729
EXERCISES,PROBLEMS, AND PROJECTS
38. Write a class encapsulating a board game, which inherits from Game.
A board game has the following additional attributes: the number of
players and whether the game can end in a tie. Code the constructor
and the toString method of the new class. You also need to include a
client class to test your code.
39. Write a class encapsulating a sports game, which inherits from Game.
A sports game has the following additional attributes: whether the
game is a team or individual game, and whether the game can end in
a tie. Code the constructor and the toString method of the new class. ...
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Publisher Resources

ISBN: 9780763749637