Our next step is to design and code a linked list of objects, for example
Player objects,described earlier in the chapter.
Since each node in our list will store a Player reference,we start by defining
our Player class,shown in Example 14.4.
1 /* The Player Class
2 Anderson, Franceschi
3 */
4
5 publicclass Player
6 {
7 private int id;
8 private Stringname;
9 private Stringgame;
10
11 /** constructor
12 * @param i id
13 * @param n name
14 * @param g game
15 */
16 public Player(int i, Stringn, String g )
17 {
18 id = i;
19 name = n;
20 game = g;
21 }
22
23 /** copy constructor
24 * @param ...
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