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JavaBeans Unleashed by Rick Leinecker, Dr. Donald Doherty

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Summary

In this chapter you created Beans that displayed three-dimensional graphics that could be animated, manipulated, and explored. The Java 3D API provides a high-level interface for writing Beans with 3D graphics and virtual universes and insulates you from low-level hardware specific programming. Write the 3D graphics code once and let the various Java 3D implementations, for instance the OpenGL and DirectX implementations, take care of the platform-specific details. With Java 3D, your Beans take advantage of the latest and most advanced multimedia technology resulting in virtual universes that users can explore, see, and listen to in three dimensions.

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