Chapter 17
Animating Your Scenes
In This Chapter
Looking at the various ways to create JavaFX animations
Using JavaFX transitions
Using the KeyFrame and Timeline classes
Creating bouncing balls
You can go a long way toward improving the look and feel of your applications by applying special effects as described in Chapter 14, incorporating property bindings to make your controls more responsive, and using sound and media to provide audio and visual interest. In this chapter, I discuss how to take your applications one step further by incorporating simple animation effects. The effects you read about in this chapter make your applications come alive by enabling objects on the screen to move.
Please don’t get your hopes set on winning an Oscar for Best Animation next year. No one will be fooled into thinking that you collaborated with Pixar on your application. Still, you can add some interesting whiz-bang to your applications using these techniques.
Introducing JavaFX Animation
The basic idea of JavaFX animations is to manipulate the value of one or more node properties at regular ...
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