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JavaScript on Things: Hacking hardware for web developers by Lyza Danger Gardner

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Chapter 12. In the cloud, in the browser, and beyond

This chapter covers

  • Using a cloud-based service (resin.io) to deploy and manage an application across a fleet of devices
  • Bleeding-edge web platform technologies for interacting with hardware, including Web Bluetooth and the Generic Sensor API
  • Building the Physical Web with the open Eddystone protocol and Bluetooth Low Energy (BLE) beacons
  • Controlling hardware from a web page using Web Bluetooth and Puck.js
  • Reading data from and writing commands to a BLE device

For this chapter, you’ll need the following:

  • 1 BeagleBone Black and 5 V power supply
  • 1 Espruino Puck.js
  • 1 Adafruit BMP180 ...

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