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Kinect for Windows SDK Programming Guide by Abhijit Jana

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Skeleton smoothing – soften the skeleton's movement

At the beginning of this chapter we have discussed that skeleton processing is one of the most complex features because of its internal algorithm, data structures, joints representation, and data processing. Over this chapter you have gained a good understanding of skeleton data and while playing around with the applications you must have realized that the joint movements are not that smooth and there is some jitter present. Overall, this shaky movement of skeleton data does not provide a good end user experience and we need to overcome this problem to enable a rich user experience.

What causes skeleton jitters

Though the skeleton jitters could be caused by the application performance due to both ...

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