This book’s goal is to present a new way of developing games to teams with little, or no, experience in agile or lean methodologies.
Note
The word lean derives from the Toyota Production System, which has a systematic method for waste minimization without sacrificing productivity.
If you have some experience with game development, now is the time to put it aside. It’s time to forget everything you know and, with an open mind, learn something new. The goal of this book is to provide you with a game production model that prevents ...