O'Reilly logo

Leap Motion Development Essentials by Mischa Spiegelmock

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Chapter 3. Actual Gestures

When we constructed our MIDI controller, it was based on a primitive but extensible gesture recognition system, into which we could build recognizers of any complexity. In this chapter, we'll discuss both general suggestions for creating gesture-oriented computer interfaces as well as implementation of the built-in high-level Leap gesture components in the SDK.

Computer input

Computers are marvelous. They can do incredibly boring, repetitive tasks such as arithmetic and transfers of data at unbelievable speeds and they can automate all sorts of useful tasks. None of this does any good to anyone, though, without some sort of input and output system, in a way that a car with no doors or a toaster with no bread slots would ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required