Learn Adobe Flash Professional CS5 by Video: Core Training in Rich Media Communication

Video description

This innovative product from Adobe Press combines interactive video and a printed reference to teach the fundamentals of Flash Professional CS5 as well as the basic principles of rich media design. Structured around the objectives of the “Rich Media Communication using Adobe Flash CS5” exam at the Adobe Certified Associate level, this Adobe-approved product teaches how to create animations and well-designed interactive Web pages using rich media with Flash.

Experienced instructors present 18 hours of high quality HD video, complete with lesson files, assessment quizzes and review materials. The video is wrapped in a unique interface that allows the viewer to jump to any topic and also bookmark individual sections for later review. The unique Watch-and-Work mode shrinks the video into a small window to allow the student to work alongside in Flash.

Project files used in the lessons are included on the disc so viewers can practice what they’ve learned, and interactive review questions help reinforce freshly gained knowledge.

Table of contents

  1. 1 Getting Started with Flash CS5
    1. What can I Create with Flash?
    2. File Formats Used in Flash
  2. 1.2 File Formats and Icons
    1. Introduction to File Formats and Icons
    2. Saving .fla Files
    3. Saving .xfl Files
    4. How to Save Graphics File Formats
  3. 1.3 Planning Your Project
    1. Setting Project Requirements
    2. Case Study: Client Goals
  4. 1.4 Introducing the Flash Interface
    1. Identifying the Elements of the Flash Interface
    2. Welcome Screen
    3. Main Menu Bar
    4. The Toolbar
    5. The Stage and the Work Area
    6. The Panels
    7. Creating Workspaces
  5. 2 The Interactive Tools Panel
    1. Selection Tool
    2. Subselection Tool
    3. Free Transform Tool, Gradient Tool
    4. 3D Rotation Tool, 3D Translation Tool
    5. Lasso Tool
    6. Pen Tool, Anchor Point Tools
    7. Text Tool
    8. Line Tool
    9. Shape Tools
    10. Pencil Tool
    11. Brush Tool, Spray Brush Tool
    12. Deco Tool
    13. Bone Tool, Bind Tool
    14. Paint Bucket Tool, Ink Bottle Tool
    15. Eye Dropper Tool
    16. Eraser Tool
    17. Hand Tool
    18. Zoom Tool
  6. 3.1 Creating Vector Artwork in Flash
    1. Vector vs. Bitmap
    2. Understanding Flash Merge Drawing Mode
    3. Understanding Flash Object Drawing Mode
    4. Drawing Art with Merge Drawing Mode
    5. Creating Vector Art with the Flash Drawing Tools
    6. Creating Patterns from Symbols
    7. Using Advanced Drawing Tools
    8. Using the Deco Tool
  7. 3.2 Importing Artwork
    1. Importing and Modifying Graphics and Images
    2. Importing Vector Art
  8. 3.3 Modifying Artwork
    1. Modifying Vector Art
    2. Using Rulers and Guides
  9. 4 Working with Symbols and the Library
    1. Managing Library Content
    2. Understanding Symbols
  10. 4.3 Understanding Graphic Symbols
    1. Creating a Graphic Symbol
    2. Editing and Using Graphic Symbols
  11. 4.4 Understanding Movie Clip Symbols
    1. Creating Movie Clip Symbols
    2. Editing Movie Clip Symbols
    3. Movie Clip Symbols vs. Graphic Symbols
  12. 4.6 Understanding Button Symbols
    1. Creating a Button Symbol
    2. Editing Button Symbols
    3. Creating Invisible Buttons
  13. 5 Importing Artwork
    1. Importing JPG files
    2. Importing GIF files
    3. Importing PNG Files
    4. Importing Artwork from Photoshop
    5. Importing Artwork from Illustrator
  14. 6 Working with Text
    1. Understanding Text Field Types
    2. Understanding Text Layout Format
  15. 6.2 Working with Text
    1. Creating Text Fields
    2. Advanced Text Formatting
    3. Using Text Rendering Methods
  16. 6.3 Advanced Text Techniques
    1. Adding Filters to Text
    2. Using External Text Files
  17. 6.4 Animating Text
    1. Animating Text Perspective
    2. Animating Text Characters
    3. Animating Text with a Motion Tween
    4. Animating Text with a Mask
  18. 7 Working with the Layers and the Timeline
    1. Working with Layers
    2. Organizing Artwork with Layers
    3. Understanding Frame Rate
  19. 7.3 Understanding the Timeline
    1. Understanding the Timeline Icons in a Classic Tween
    2. Understanding Timeline Icons in an Object-Based Tween
    3. Aligning Objects with Onion Skinning and the Grid
    4. Using Frame Labels
    5. Editing Frames on the Timeline
  20. 8 Working with Shape Tweens
    1. Creating a Simple Shape Tween
    2. Shape Tweening Text
    3. Advanced Shape Tweening
  21. 9 Working with Motion Tweens
    1. Creating An Object-Based Motion Tween
    2. Altering the Path of a Motion Tween
    3. Altering the Curve of a Motion Path
    4. Using the Motion Editor
    5. Setting the Ease Property of an Animation
    6. Working with Motion Presets
  22. 9.2 Understanding Classic Tweens
    1. Creating a Simple Classic Tween
    2. Using a Motion Guide with a Classic Tween
    3. Modifying Classic Tween Properties
  23. 9.3 Understanding Object-Based Tweens
    1. Viewing an Object-Based Tween
    2. Creating an Object-Based Tween
  24. 9.4 Using Inverse Kinematics
    1. Using the Bone Tool
  25. 10 Introduction to ActionScript
    1. Introduction to Object-Oriented Programming with ActionScript
    2. Viewing ActionScript that Controls the Timeline
    3. Viewing ActionScript that Enables Interactivity
    4. Where to Write ActionScript
    5. What does ActionScript Consist of?
  26. 10.6 Controlling the Timeline with ActionScript
    1. Preparing a File for ActionScript
    2. Stopping Timelines from Playing and Looping
    3. Controlling Button Actions by Adding Event Listeners
    4. Using Trace Statements and Comments
  27. 10.7 ActionScript Programming Basics
    1. Creating Variables and Setting Data Types
    2. Understanding Conditional Statements
    3. Using Variables and Functions
  28. 10.8 Understanding Flash Code Snippets
    1. Using Code Snippets
    2. Editing Code Snippets
    3. Using ScriptAssist
  29. 11 Working with Sound
    1. Introduction to Using Sound in Flash
    2. Importing Sound into Flash
    3. Optimizing Sound Files
  30. 11.4 Working with Sound
    1. Streaming Sounds
    2. Streaming Sounds in a Movie Clip
    3. Editing Sounds in Flash
    4. Using Sound in Button Symbols
  31. 12 Working with Video
    1. Introduction to Flash Video
  32. 12.2 Using Video in Flash
    1. Importing Video
    2. Embedding Video
    3. Using the Adobe Media Encoder
  33. 13 Testing and Publishing
    1. Setting SWF Publish Settings
    2. Spell Checking
  34. 13.2 Accessibility
    1. Setting Document Accessibility Options
    2. Setting Accessibility Options for Individual Objects
    3. Hiding Objects from Screen Readers
    4. Additional Steps To Ensure Accessibility
    5. Setting HTML Publish Settings
    6. Testing in and from Flash
    7. Publishing Your SWF for Deployment

Product information

  • Title: Learn Adobe Flash Professional CS5 by Video: Core Training in Rich Media Communication
  • Author(s):
  • Release date: April 2010
  • Publisher(s): Pearson
  • ISBN: 9780132179300