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Learn ARCore - Fundamentals of Google ARCore by Micheal Lanham

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Building a test scene

As always, let's take a look at how this looks in our tools. Open up Unity with the sample ARCore project we have already installed, and perform the following steps:

  1. From the menu, select File | New Scene. This will create a new empty scene for us in Unity.
  2. From the Project window, drag the Andy prefab from the Assets/GoogleARCore/HelloARExample/Prefabs folder into the Hierarchy window, as shown in the following screen excerpt:
Unity interface showing Andy prefab dragged onto the scene
  1. Andy is quite small, so we will adjust his size and the camera so that he fits in the Scene and Game windows better. Select Andy and ...

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