December 2024
Beginner
456 pages
13h 37m
English
In the last chapter, we built the basis for a software synthesizer. We have introduced types to abstractly represent audio signals and pitch information. By using the HCodec library, we were able to write our audio data to the filesystem.
With the technical details taken care of, we now can talk about composing within our program. We obviously do not want to write down notes on a piece of paper; we want to do it directly within our program. Essentially, our compiled Haskell binary ...