Exercise 3. Numbers and Math


Every programming language has some kind of way of doing numbers and math. Do not worry: programmers lie frequently about being math geniuses when they really aren’t. If they were math geniuses, they would be doing math, not writing buggy web frameworks so they can drive race cars.

This exercise has lots of math symbols. Let’s name them right away so you know what they are called. As you type each one in, say the name. When saying them feels boring you can stop saying them. Here are the names:

+ plus

- minus

/ slash

* asterisk

% percent

< less-than

> greater-than

<= less-than-equal

>= greater-than-equal ...

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