© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2021
T. LaversLearn to Program with Kotlinhttps://doi.org/10.1007/978-1-4842-6815-5_21

21. Reading Speed Signs

Tim Lavers1  
(1)
Woonona, NSW, Australia
 
In this chapter, we will put together the code from the previous chapters to finish our sign-reading software. The starting point is an enhanced version of the code from Chapter 20. This can be downloaded from https://github.com/Apress/learn-to-program-w-kotlin-ch21.git. The new code base is more complete than at the end of the last chapter:
  • Regions and PictureSummary contain code for determining pixel densities in other parts of an image, such as the top quarter.

  • The read function in DigitReader.kt now correctly ...

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