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Learn Unity ML-Agents - Fundamentals of Unity Machine Learning by Micheal Lanham

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Exercises

 Complete these exercises on your own for additional learning:

  1. Change the materials the agent uses to signal a reward – bonus points if you create a new material.
  2. Add an additional arm to the Bandit.
  3. In our earlier cannon example, we used a Linear Regression ML algorithm to predict the velocity needed for a specific distance. As we saw, our cannon problem could be better fit with another algorithm. Can you pick a better method to do this regression? 
Access to Excel can make this fairly simple.
  1. Implement a SimpleDecision script that uses a Heuristic algorithm to always pick the best solution.
You can look at the 3DBall example we looked at earlier.  You will need to add the SimpleDecision script to the Brain in order to set ...

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