Adults as Computing Learners
The learner-centered design model presented in the first chapter was updated by later work. Chris Quintana and Elliot Soloway developed a more elaborated learner-centered design framework [257, 258, 296]. For example, their model recommends starting the learner-centered design process from what the students find challenging. The original model didn’t address the process of design. The Quintana and Soloway design methods help us understand how to apply learner-centered design to computing education.
Quintana and Soloway’s framework is meant to be used in designing educational software, but still offers useful insights when designing computing education. They used their framework to develop handheld tools ...