Many of Unity’s common tasks and commands, such as opening Scenes, creating GameObjects and Components, and accessing the various windows and Layouts, can be accessed through the Unity menu. Figure 1.3 shows the menu bar and all of the different options. Let’s take a brief tour of what each of these menus and submenus contains.


Figure 1.3 The menu bar

File Menu

The File menu (shown in Figure 1.4) holds basic commands for starting or saving a new Unity Scene or Project. This is also where you access the options for building your game Project to the various platforms and then running it. We will go more into the Build Settings in Chapter ...

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