Skip to Main Content
Learning 2D Game Development with Unity®: A Hands-On Guide to Game Creation
book

Learning 2D Game Development with Unity®: A Hands-On Guide to Game Creation

by Matthew Johnson, James A. Henley
December 2014
Beginner content levelBeginner
384 pages
11h 15m
English
Addison-Wesley Professional
Content preview from Learning 2D Game Development with Unity®: A Hands-On Guide to Game Creation

How Is the Book Organized?

Our goal for this book was to have those reading it start from the beginning and work their way through it until the very end. Readers can build upon what they learned in previous chapters and continually come back to elements they have already built. With these building blocks, we hope that at the end, you will have the confidence and skill to either continue building on the example project or start your own game design.

However, we know this is not the case. There will be those who have an understanding of the game development process and are looking for a game authoring engine upon which to build their idea and designs. So we have broken each chapter down into individual lessons. That way those who are looking to ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine

Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine

Louis Salin, Rami Morrar
Game Development Projects with Unreal Engine

Game Development Projects with Unreal Engine

Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry

Publisher Resources

ISBN: 9780133523416Purchase book