Adding an explosion to our game

In Chapter 7, Adding Boundaries and Using Sprites to Create Explosions, we have already created our class file. Now, we are left with just one task: to spawn our explosion on the screen. Now, just for reference, we will take a look at the image we will use for our explosion file:

Explosion.png file sprite sheet

Note that the last frame of our explosion has almost no image in it. This is because we are not going to destroy this object; we are simply going to spawn it and let it play its animation for now.

Let's proceed and get our explosion running on our game screen. Again, here we will ...

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