High-performance 2D and 3D graphics are supported on Android with the OpenGL library. We have the OpenGL ES API, which is used for this. This API specifies the interface for 3D graphics processing hardware. OpenGL is a huge library and from that, a part of it is OpenGL ES which is specifically created for embedded devices.
The various versions of the OpenGL ES API supported on Android are as follows:
- 1.0 and 1.1: Supported by Android 1.0 and higher
- 2.0: Supported by Android 2.2 (API level 8) and higher
- 3.0: Supported by Android 4.3 (API level 18) and higher
- 3.1: Supported by Android 5.0 (API level 21) and higher
You can read more general information about this on the official website for Android here at https://developer.android.com/guide/topics/graphics/opengl.html ...