Game Design Document

Before starting a game, it is essential to create a Game Design Document (GDD). This document serves as a groundwork for the game you will be making. In all, 99% of the time when we start making a game, we lose track of the features planned for it and deviate from the core game experience. So, it is always recommended to have a GDD in place in order to keep focus. A GDD consists of the following things:

  • Gameplay mechanics
  • Story (if any)
  • Level design
  • Sound and music
  • UI planning and game controls

You can read more about the Game Design Document by navigating to the following link:

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