In order to add any kind of geometry, such as a line, circle, or 3D fence, we must get down to the basics and discuss geometry in enough detail so that you are able to add more content to your map or scene, either by constructing the geometry in code or allowing the user to interactively create the geometry on the map or scene. (We will discuss interactive editing in Chapter 9, Editing Features.) In this section, we're going to consider the following object diagram and discuss each type of geometry:
All objects in this section will come from
All of these geometries are immutable, which means ...