March 2013
Intermediate to advanced
480 pages
8h 43m
English


In Project One, you are going to learn the basics of object creation, along with the fundamentals of animation, materials and textures. This will give you the chance to explore the Autodesk® 3ds Max® software interface while building your scene.
You will start by creating a building from a design visualization point of view. You will then fill it with simple models in order to learn about creating, moving, and modifying objects. Then, you will experiment with materials and textures to render your scene. Once that is done, you will ...